UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometryCollectionCollisionParticleData Struct Reference

#include <GeometryCollectionObject.h>

Public Member Functions

GEOMETRYCOLLECTIONENGINE_API FGeometryCollectionCollisionParticleData ()
 

Public Attributes

float CollisionParticlesFraction
 
int32 MaximumCollisionParticles
 

Constructor & Destructor Documentation

◆ FGeometryCollectionCollisionParticleData()

FGeometryCollectionCollisionParticleData::FGeometryCollectionCollisionParticleData ( )

Member Data Documentation

◆ CollisionParticlesFraction

float FGeometryCollectionCollisionParticleData::CollisionParticlesFraction

Number of particles on the triangulated surface to use for collisions.

◆ MaximumCollisionParticles

int32 FGeometryCollectionCollisionParticleData::MaximumCollisionParticles

Max number of particles.


The documentation for this struct was generated from the following files: