UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometryCollectionMeshResources Struct Reference

#include <GeometryCollectionRenderData.h>

Public Member Functions

void InitResources (UGeometryCollection const &Owner)
 
void ReleaseResources ()
 
void Serialize (FArchive &Ar)
 

Public Attributes

FRawStaticIndexBuffer IndexBuffer
 
FPositionVertexBuffer PositionVertexBuffer
 
FStaticMeshVertexBuffer StaticMeshVertexBuffer
 
FColorVertexBuffer ColorVertexBuffer
 
FBoneMapVertexBuffer BoneMapVertexBuffer
 

Detailed Description

Set of GPU vertex and index buffers required to render a geometry collection.

Member Function Documentation

◆ InitResources()

void FGeometryCollectionMeshResources::InitResources ( UGeometryCollection const &  Owner)

Initialize the render resources.

◆ ReleaseResources()

void FGeometryCollectionMeshResources::ReleaseResources ( )

Release the render resources.

◆ Serialize()

void FGeometryCollectionMeshResources::Serialize ( FArchive Ar)

Serialization.

Member Data Documentation

◆ BoneMapVertexBuffer

FBoneMapVertexBuffer FGeometryCollectionMeshResources::BoneMapVertexBuffer

◆ ColorVertexBuffer

FColorVertexBuffer FGeometryCollectionMeshResources::ColorVertexBuffer

◆ IndexBuffer

FRawStaticIndexBuffer FGeometryCollectionMeshResources::IndexBuffer

◆ PositionVertexBuffer

FPositionVertexBuffer FGeometryCollectionMeshResources::PositionVertexBuffer

◆ StaticMeshVertexBuffer

FStaticMeshVertexBuffer FGeometryCollectionMeshResources::StaticMeshVertexBuffer

The documentation for this struct was generated from the following files: