UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGeometryCollectionProximityUtility::FGeometryContactEdge Struct Reference

#include <GeometryCollectionProximityUtility.h>

Public Member Functions

 FGeometryContactEdge ()=default
 
 FGeometryContactEdge (int32 GeoIdxA, int32 GeoIdxB, float ContactArea, float MaxContactArea, float SharpContactWidth, float MaxSharpContact)
 

Public Attributes

int32 GeometryIndices [2]
 
float ContactArea
 
float MaxContactArea
 
float SharpContactWidth
 
float MaxSharpContact
 

Constructor & Destructor Documentation

◆ FGeometryContactEdge() [1/2]

FGeometryCollectionProximityUtility::FGeometryContactEdge::FGeometryContactEdge ( )
default

◆ FGeometryContactEdge() [2/2]

FGeometryCollectionProximityUtility::FGeometryContactEdge::FGeometryContactEdge ( int32  GeoIdxA,
int32  GeoIdxB,
float  ContactArea,
float  MaxContactArea,
float  SharpContactWidth,
float  MaxSharpContact 
)
inline

Member Data Documentation

◆ ContactArea

float FGeometryCollectionProximityUtility::FGeometryContactEdge::ContactArea

◆ GeometryIndices

int32 FGeometryCollectionProximityUtility::FGeometryContactEdge::GeometryIndices[2]

◆ MaxContactArea

float FGeometryCollectionProximityUtility::FGeometryContactEdge::MaxContactArea

◆ MaxSharpContact

float FGeometryCollectionProximityUtility::FGeometryContactEdge::MaxSharpContact

◆ SharpContactWidth

float FGeometryCollectionProximityUtility::FGeometryContactEdge::SharpContactWidth

The documentation for this struct was generated from the following file: