#include <GeometryCollectionObject.h>
◆ GetMeshTransform()
| const FTransform3f & FGeometryCollectionProxyMeshData::GetMeshTransform |
( |
int32 |
MeshIndex | ) |
const |
◆ Reset()
| void FGeometryCollectionProxyMeshData::Reset |
( |
| ) |
|
◆ MeshOverrideMaterials
Optional arrays of override material matching each proxy Mesh if an entry is missing or if the arary is empty , then no material will be assigned
◆ MeshTransforms
Transform of the mesh relative to the geometry collection it belongs to if an entry is missing or if the arary is empty , those transforms are assume to be identity making any proxy mesh done before 5.6 be fully backward compatible
◆ ProxyMeshes
References to meshes to be used as proxies for rendering when the geometry collection is not broken yet
The documentation for this struct was generated from the following files: