![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
This is the complete list of members for FGeometryCollectionRepStateData, including all inherited members.
| bIsRootAnchored | FGeometryCollectionRepStateData | |
| BrokenState | FGeometryCollectionRepStateData | |
| FGeometryCollectionRepStateData() | FGeometryCollectionRepStateData | inline |
| HasChanged(const FGeometryCollectionRepStateData &BaseData) const | FGeometryCollectionRepStateData | |
| Identical(const FGeometryCollectionRepStateData *Other, uint32 PortFlags) const | FGeometryCollectionRepStateData | |
| NetSerialize(FArchive &Ar, class UPackageMap *Map, bool &bOutSuccess) | FGeometryCollectionRepStateData | |
| ReleasedData | FGeometryCollectionRepStateData | |
| Reset() | FGeometryCollectionRepStateData | inline |
| SetBroken(int32 TransformIndex, int32 NumTransforms, bool bDisabled, const FVector &LinV, const FVector &AngVInRadiansPerSecond) | FGeometryCollectionRepStateData | |
| Version | FGeometryCollectionRepStateData |