UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGfxPipelineDesc::FRenderTargets::FAttachmentDesc Struct Reference

#include <VulkanPipeline.h>

Public Member Functions

bool operator== (const FAttachmentDesc &In) const
 
void ReadFrom (const VkAttachmentDescription &InState)
 
void WriteInto (VkAttachmentDescription &OutState) const
 

Public Attributes

uint32 Format
 
uint8 Flags
 
uint8 Samples
 
uint8 LoadOp
 
uint8 StoreOp
 
uint8 StencilLoadOp
 
uint8 StencilStoreOp
 
uint64 InitialLayout
 
uint64 FinalLayout
 

Member Function Documentation

◆ operator==()

bool FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::operator== ( const FAttachmentDesc In) const
inline

◆ ReadFrom()

void FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::ReadFrom ( const VkAttachmentDescription &  InState)

◆ WriteInto()

void FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::WriteInto ( VkAttachmentDescription &  OutState) const

Member Data Documentation

◆ FinalLayout

uint64 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::FinalLayout

◆ Flags

uint8 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::Flags

◆ Format

uint32 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::Format

◆ InitialLayout

uint64 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::InitialLayout

◆ LoadOp

uint8 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::LoadOp

◆ Samples

uint8 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::Samples

◆ StencilLoadOp

uint8 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::StencilLoadOp

◆ StencilStoreOp

uint8 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::StencilStoreOp

◆ StoreOp

uint8 FGfxPipelineDesc::FRenderTargets::FAttachmentDesc::StoreOp

The documentation for this struct was generated from the following files: