UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGfxPipelineDesc::FRenderTargets::FStencilAttachmentDesc Struct Reference

#include <VulkanPipeline.h>

Public Member Functions

bool operator== (const FStencilAttachmentDesc &In) const
 
void ReadFrom (const VkAttachmentDescriptionStencilLayout &InState)
 
void WriteInto (VkAttachmentDescriptionStencilLayout &OutState) const
 

Public Attributes

uint64 InitialLayout
 
uint64 FinalLayout
 

Member Function Documentation

◆ operator==()

bool FGfxPipelineDesc::FRenderTargets::FStencilAttachmentDesc::operator== ( const FStencilAttachmentDesc In) const
inline

◆ ReadFrom()

void FGfxPipelineDesc::FRenderTargets::FStencilAttachmentDesc::ReadFrom ( const VkAttachmentDescriptionStencilLayout InState)

◆ WriteInto()

void FGfxPipelineDesc::FRenderTargets::FStencilAttachmentDesc::WriteInto ( VkAttachmentDescriptionStencilLayout OutState) const

Member Data Documentation

◆ FinalLayout

uint64 FGfxPipelineDesc::FRenderTargets::FStencilAttachmentDesc::FinalLayout

◆ InitialLayout

uint64 FGfxPipelineDesc::FRenderTargets::FStencilAttachmentDesc::InitialLayout

The documentation for this struct was generated from the following files: