UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGfxPipelineDesc::FRenderTargets::FStencilAttachmentRef Struct Reference

#include <VulkanPipeline.h>

Public Member Functions

void ReadFrom (const VkAttachmentReferenceStencilLayout &InState)
 
void WriteInto (VkAttachmentReferenceStencilLayout &OutState) const
 
bool operator== (const FStencilAttachmentRef &In) const
 

Public Attributes

uint64 Layout
 

Member Function Documentation

◆ operator==()

bool FGfxPipelineDesc::FRenderTargets::FStencilAttachmentRef::operator== ( const FStencilAttachmentRef In) const
inline

◆ ReadFrom()

void FGfxPipelineDesc::FRenderTargets::FStencilAttachmentRef::ReadFrom ( const VkAttachmentReferenceStencilLayout InState)

◆ WriteInto()

void FGfxPipelineDesc::FRenderTargets::FStencilAttachmentRef::WriteInto ( VkAttachmentReferenceStencilLayout OutState) const

Member Data Documentation

◆ Layout

uint64 FGfxPipelineDesc::FRenderTargets::FStencilAttachmentRef::Layout

The documentation for this struct was generated from the following files: