UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FGfxPipelineDesc::FVertexAttribute Struct Reference

#include <VulkanPipeline.h>

Public Member Functions

void ReadFrom (const VkVertexInputAttributeDescription &InState)
 
void WriteInto (VkVertexInputAttributeDescription &OutState) const
 
void WriteInto (VkVertexInputAttributeDescription2EXT &OutState) const
 
bool operator== (const FVertexAttribute &In) const
 

Public Attributes

uint32 Location
 
uint32 Binding
 
uint32 Format
 
uint32 Offset
 

Member Function Documentation

◆ operator==()

bool FGfxPipelineDesc::FVertexAttribute::operator== ( const FVertexAttribute In) const
inline

◆ ReadFrom()

void FGfxPipelineDesc::FVertexAttribute::ReadFrom ( const VkVertexInputAttributeDescription InState)

◆ WriteInto() [1/2]

void FGfxPipelineDesc::FVertexAttribute::WriteInto ( VkVertexInputAttributeDescription OutState) const

◆ WriteInto() [2/2]

void FGfxPipelineDesc::FVertexAttribute::WriteInto ( VkVertexInputAttributeDescription2EXT OutState) const

Member Data Documentation

◆ Binding

uint32 FGfxPipelineDesc::FVertexAttribute::Binding

◆ Format

uint32 FGfxPipelineDesc::FVertexAttribute::Format

◆ Location

uint32 FGfxPipelineDesc::FVertexAttribute::Location

◆ Offset

uint32 FGfxPipelineDesc::FVertexAttribute::Offset

The documentation for this struct was generated from the following files: