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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <VulkanPipeline.h>
Public Member Functions | |
| void | ReadFrom (const VkVertexInputAttributeDescription &InState) |
| void | WriteInto (VkVertexInputAttributeDescription &OutState) const |
| void | WriteInto (VkVertexInputAttributeDescription2EXT &OutState) const |
| bool | operator== (const FVertexAttribute &In) const |
Public Attributes | |
| uint32 | Location |
| uint32 | Binding |
| uint32 | Format |
| uint32 | Offset |
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inline |
| void FGfxPipelineDesc::FVertexAttribute::ReadFrom | ( | const VkVertexInputAttributeDescription & | InState | ) |
| void FGfxPipelineDesc::FVertexAttribute::WriteInto | ( | VkVertexInputAttributeDescription & | OutState | ) | const |
| void FGfxPipelineDesc::FVertexAttribute::WriteInto | ( | VkVertexInputAttributeDescription2EXT & | OutState | ) | const |
| uint32 FGfxPipelineDesc::FVertexAttribute::Binding |
| uint32 FGfxPipelineDesc::FVertexAttribute::Format |
| uint32 FGfxPipelineDesc::FVertexAttribute::Location |
| uint32 FGfxPipelineDesc::FVertexAttribute::Offset |