#include <RHIResources.h>
◆ FGraphicsPipelineRenderTargetsInfo()
| FGraphicsPipelineRenderTargetsInfo::FGraphicsPipelineRenderTargetsInfo |
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| ) |
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inline |
◆ bHasFragmentDensityAttachment
| bool FGraphicsPipelineRenderTargetsInfo::bHasFragmentDensityAttachment = false |
◆ DepthStencilAccess
◆ DepthStencilTargetFlag
◆ DepthStencilTargetFormat
◆ DepthTargetLoadAction
◆ DepthTargetStoreAction
◆ MultiViewCount
| uint8 FGraphicsPipelineRenderTargetsInfo::MultiViewCount = 0 |
◆ NumSamples
| uint16 FGraphicsPipelineRenderTargetsInfo::NumSamples = 0 |
◆ RenderTargetFlags
◆ RenderTargetFormats
◆ RenderTargetsEnabled
| uint32 FGraphicsPipelineRenderTargetsInfo::RenderTargetsEnabled = 0 |
◆ StencilTargetLoadAction
◆ StencilTargetStoreAction
The documentation for this struct was generated from the following file: