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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LODActor.h>
Public Member Functions | |
| FHLODInstancingKey () | |
| FHLODInstancingKey (const UStaticMesh *InStaticMesh, const UMaterialInterface *InMaterial) | |
| bool | operator== (const FHLODInstancingKey &Other) const |
| bool | IsValid () const |
Public Attributes | |
| TObjectPtr< const UStaticMesh > | StaticMesh |
| TObjectPtr< const UMaterialInterface > | Material |
Friends | |
| uint32 | GetTypeHash (const FHLODInstancingKey &Key) |
Mesh/Material pair used as a key to insert/retrieve instances in the LODActor.
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| TObjectPtr<const UMaterialInterface> FHLODInstancingKey::Material |
| TObjectPtr<const UStaticMesh> FHLODInstancingKey::StaticMesh |