UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHairStrandsDeepShadowData Struct Reference

Hold deep shadow information for a given light. More...

#include <HairStrandsData.h>

Public Attributes

FMinHairRadiusAtDepth1 CPU_MinStrandRadiusAtDepth1
 
uint32 MacroGroupId = ~0
 
uint32 AtlasSlotIndex = 0
 
FIntPoint AtlasResolution = FIntPoint::ZeroValue
 
uint32 LightId = ~0
 
bool bIsLightDirectional = false
 
FVector3f LightDirection
 
FVector3f TranslatedLightPosition
 
FLinearColor LightLuminance
 
float LayerDistribution
 
FBoxSphereBounds Bounds
 

Detailed Description

Hold deep shadow information for a given light.

Member Data Documentation

◆ AtlasResolution

FIntPoint FHairStrandsDeepShadowData::AtlasResolution = FIntPoint::ZeroValue

◆ AtlasSlotIndex

uint32 FHairStrandsDeepShadowData::AtlasSlotIndex = 0

◆ bIsLightDirectional

bool FHairStrandsDeepShadowData::bIsLightDirectional = false

◆ Bounds

FBoxSphereBounds FHairStrandsDeepShadowData::Bounds

◆ CPU_MinStrandRadiusAtDepth1

FMinHairRadiusAtDepth1 FHairStrandsDeepShadowData::CPU_MinStrandRadiusAtDepth1

◆ LayerDistribution

float FHairStrandsDeepShadowData::LayerDistribution

◆ LightDirection

FVector3f FHairStrandsDeepShadowData::LightDirection

◆ LightId

uint32 FHairStrandsDeepShadowData::LightId = ~0

◆ LightLuminance

FLinearColor FHairStrandsDeepShadowData::LightLuminance

◆ MacroGroupId

uint32 FHairStrandsDeepShadowData::MacroGroupId = ~0

◆ TranslatedLightPosition

FVector3f FHairStrandsDeepShadowData::TranslatedLightPosition

The documentation for this struct was generated from the following file: