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| | FHierarchy (int32 InLimit) |
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| FHierarchyNode & | AddFlat (UObject *This) |
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| FHierarchyNode & | AddOuter (UObject *This) |
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| FHierarchyNode & | AddClass (UClass *This) |
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| void | AddClassInstance (UObject *This) |
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| FHierarchyNode & | Compute (UObject *This, TMap< UObject *, UE::FSubItem > const &Objects, bool bCountItems) |
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| void | SortSet (TSet< UObject * > const &In, TArray< FHierarchyNode > &Out) |
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| void | LogSet (TSet< UObject * > const &In, UClass *ClassToCheck, bool bCntItems, int Indent) |
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| bool | Log (UObject *This, UClass *ClassToCheck, bool bCountItems, int Indent=0, bool bAllowCull=true) |
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◆ FHierarchy()
| FHierarchy::FHierarchy |
( |
int32 |
InLimit | ) |
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inline |
◆ AddClass()
◆ AddClassInstance()
◆ AddFlat()
◆ AddOuter()
◆ Compute()
◆ Log()
◆ LogSet()
| void FHierarchy::LogSet |
( |
TSet< UObject * > const & |
In, |
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UClass * |
ClassToCheck, |
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bool |
bCntItems, |
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int |
Indent |
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) |
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inline |
◆ Size()
◆ SortSet()
◆ Limit
◆ Nodes
The documentation for this struct was generated from the following file: