UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FHistogramBuilder Struct Reference

#include <Histogram.h>

Public Member Functions

 FHistogramBuilder (FHistogram &InHistogram, double StartingValue=0.0)
 
void AddBin (double MaxValue)
 
void FinishBins ()
 
 ~FHistogramBuilder ()
 

Detailed Description

Used to construct a histogram that runs over a custom set of ranges, while still enforcing contiguity on the bin ranges

Constructor & Destructor Documentation

◆ FHistogramBuilder()

FHistogramBuilder::FHistogramBuilder ( FHistogram InHistogram,
double  StartingValue = 0.0 
)
inline

◆ ~FHistogramBuilder()

FHistogramBuilder::~FHistogramBuilder ( )
inline

Member Function Documentation

◆ AddBin()

void FHistogramBuilder::AddBin ( double  MaxValue)
inline

This will add a bin to the histogram, extending from the previous bin (or starting value) to the passed in MaxValue

◆ FinishBins()

void FHistogramBuilder::FinishBins ( )
inline

Call when done adding bins, this will create a final unbounded bin to catch values above the maximum value


The documentation for this struct was generated from the following file: