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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IOSRuntimeSettings.h>
Public Member Functions | |
| bool | ExportTextItem (FString &ValueStr, FIOSBuildResourceFilePath const &DefaultValue, UObject *Parent, int32 PortFlags, UObject *ExportRootScope) const |
| bool | ImportTextItem (const TCHAR *&Buffer, int32 PortFlags, UObject *Parent, FOutputDevice *ErrorText) |
Public Attributes | |
| FString | FilePath |
IOS Build resource file struct, used to serialize filepaths to the configs for use in the build system,
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inline |
Custom export item used to serialize FIOSBuildResourceFilePath types as only a filename, no garland.
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inline |
Custom import item used to parse ini entries straight into the filename.
| FString FIOSBuildResourceFilePath::FilePath |
The path to the file.