#include <IOSPlatformFramePacer.h>
◆ AddHandler()
◆ Destroy()
| void FIOSPlatformRHIFramePacer::Destroy |
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◆ GetFramePace()
| int32 FIOSPlatformRHIFramePacer::GetFramePace |
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◆ GetMaxRefreshRate()
| uint32 FIOSPlatformRHIFramePacer::GetMaxRefreshRate |
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◆ InitWithEvent()
| void FIOSPlatformRHIFramePacer::InitWithEvent |
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class FEvent * |
TriggeredEvent | ) |
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◆ IsEnabled()
| bool FIOSPlatformRHIFramePacer::IsEnabled |
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◆ RemoveHandler()
◆ Resume()
| void FIOSPlatformRHIFramePacer::Resume |
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Resume the frame pacer so we can enter the foreground state
◆ SetFramePace()
| int32 FIOSPlatformRHIFramePacer::SetFramePace |
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int32 |
FramePace | ) |
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◆ SupportsFramePace()
| bool FIOSPlatformRHIFramePacer::SupportsFramePace |
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int32 |
QueryFramePace | ) |
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◆ Suspend()
| void FIOSPlatformRHIFramePacer::Suspend |
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Suspend the frame pacer so we can enter the background state
◆ FrameInterval
| uint32 FIOSPlatformRHIFramePacer::FrameInterval = 1 |
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Number of frames before the CADisplayLink triggers it's readied callback
◆ FramePacer
Access to the IOS Frame Pacer: CADisplayLink
◆ MinFrameInterval
| uint32 FIOSPlatformRHIFramePacer::MinFrameInterval = 1 |
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The minimum frame interval dictated by project settings on startup
◆ Pace
| uint32 FIOSPlatformRHIFramePacer::Pace = 0 |
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Frame rate we are pacing to
The documentation for this struct was generated from the following files: