UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FImportAssetParameters Struct Reference

#include <InterchangeManager.h>

Public Attributes

TObjectPtr< UObjectReimportAsset = nullptr
 
int32 ReimportSourceIndex = INDEX_NONE
 
bool bIsAutomated = false
 
bool bFollowRedirectors = false
 
TArray< FSoftObjectPathOverridePipelines
 
TObjectPtr< ULevelImportLevel = nullptr
 
FString DestinationName
 
bool bReplaceExisting = true
 
bool bForceShowDialog = false
 
FOnObjectImportDoneDynamic OnAssetDone
 
FOnObjectImportDoneNative OnAssetDoneNative
 
FOnImportDoneDynamic OnAssetsImportDone
 
FOnImportDoneNative OnAssetsImportDoneNative
 
FOnObjectImportDoneDynamic OnSceneObjectDone
 
FOnObjectImportDoneNative OnSceneObjectDoneNative
 
FOnImportDoneDynamic OnSceneImportDone
 
FOnImportDoneNative OnSceneImportDoneNative
 
bool bRunSynchronous
 

Member Data Documentation

◆ bFollowRedirectors

bool FImportAssetParameters::bFollowRedirectors = false

◆ bForceShowDialog

bool FImportAssetParameters::bForceShowDialog = false

If true this import must show the import dialog and ignore the show dialog settings.

◆ bIsAutomated

bool FImportAssetParameters::bIsAutomated = false

◆ bReplaceExisting

bool FImportAssetParameters::bReplaceExisting = true

Determies whether to overwrite existing assets.

◆ bRunSynchronous

bool FImportAssetParameters::bRunSynchronous
mutable

◆ DestinationName

FString FImportAssetParameters::DestinationName

Optional custom name for the import.

◆ ImportLevel

TObjectPtr<ULevel> FImportAssetParameters::ImportLevel = nullptr

◆ OnAssetDone

FOnObjectImportDoneDynamic FImportAssetParameters::OnAssetDone

◆ OnAssetDoneNative

FOnObjectImportDoneNative FImportAssetParameters::OnAssetDoneNative

◆ OnAssetsImportDone

FOnImportDoneDynamic FImportAssetParameters::OnAssetsImportDone

◆ OnAssetsImportDoneNative

FOnImportDoneNative FImportAssetParameters::OnAssetsImportDoneNative

◆ OnSceneImportDone

FOnImportDoneDynamic FImportAssetParameters::OnSceneImportDone

◆ OnSceneImportDoneNative

FOnImportDoneNative FImportAssetParameters::OnSceneImportDoneNative

◆ OnSceneObjectDone

FOnObjectImportDoneDynamic FImportAssetParameters::OnSceneObjectDone

◆ OnSceneObjectDoneNative

FOnObjectImportDoneNative FImportAssetParameters::OnSceneObjectDoneNative

◆ OverridePipelines

TArray<FSoftObjectPath> FImportAssetParameters::OverridePipelines

◆ ReimportAsset

TObjectPtr<UObject> FImportAssetParameters::ReimportAsset = nullptr

◆ ReimportSourceIndex

int32 FImportAssetParameters::ReimportSourceIndex = INDEX_NONE

The documentation for this struct was generated from the following file: