#include <InterchangeManager.h>
◆ bFollowRedirectors
| bool FImportAssetParameters::bFollowRedirectors = false |
◆ bForceShowDialog
| bool FImportAssetParameters::bForceShowDialog = false |
If true this import must show the import dialog and ignore the show dialog settings.
◆ bIsAutomated
| bool FImportAssetParameters::bIsAutomated = false |
◆ bReplaceExisting
| bool FImportAssetParameters::bReplaceExisting = true |
Determies whether to overwrite existing assets.
◆ bRunSynchronous
| bool FImportAssetParameters::bRunSynchronous |
|
mutable |
◆ DestinationName
| FString FImportAssetParameters::DestinationName |
Optional custom name for the import.
◆ ImportLevel
◆ OnAssetDone
◆ OnAssetDoneNative
◆ OnAssetsImportDone
◆ OnAssetsImportDoneNative
◆ OnSceneImportDone
◆ OnSceneImportDoneNative
◆ OnSceneObjectDone
◆ OnSceneObjectDoneNative
◆ OverridePipelines
◆ ReimportAsset
◆ ReimportSourceIndex
The documentation for this struct was generated from the following file: