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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PlayerInput.h>
Public Member Functions | |
| FInputAxisProperties () | |
Public Attributes | |
| float | DeadZone |
| float | Sensitivity |
| float | Exponent |
| uint8 | bInvert:1 |
Configurable properties for control axes, used to transform raw input into game ready values.
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inline |
| uint8 FInputAxisProperties::bInvert |
Inverts reported values for this axis
| float FInputAxisProperties::DeadZone |
What the dead zone of the axis is. For control axes such as analog sticks.
| float FInputAxisProperties::Exponent |
For applying curves to [0..1] axes, e.g. analog sticks
| float FInputAxisProperties::Sensitivity |
Scaling factor to multiply raw value by.