UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInputAxisProperties Struct Reference

#include <PlayerInput.h>

Public Member Functions

 FInputAxisProperties ()
 

Public Attributes

float DeadZone
 
float Sensitivity
 
float Exponent
 
uint8 bInvert:1
 

Detailed Description

Configurable properties for control axes, used to transform raw input into game ready values.

Constructor & Destructor Documentation

◆ FInputAxisProperties()

FInputAxisProperties::FInputAxisProperties ( )
inline

Member Data Documentation

◆ bInvert

uint8 FInputAxisProperties::bInvert

Inverts reported values for this axis

◆ DeadZone

float FInputAxisProperties::DeadZone

What the dead zone of the axis is. For control axes such as analog sticks.

◆ Exponent

float FInputAxisProperties::Exponent

For applying curves to [0..1] axes, e.g. analog sticks

◆ Sensitivity

float FInputAxisProperties::Sensitivity

Scaling factor to multiply raw value by.


The documentation for this struct was generated from the following file: