UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInputBinding Struct Reference

#include <InputComponent.h>

+ Inheritance diagram for FInputBinding:

Public Member Functions

 FInputBinding ()
 

Public Attributes

uint8 bConsumeInput:1
 
uint8 bExecuteWhenPaused:1
 

Detailed Description

Base class for the different binding types.

Constructor & Destructor Documentation

◆ FInputBinding()

FInputBinding::FInputBinding ( )
inline

Member Data Documentation

◆ bConsumeInput

uint8 FInputBinding::bConsumeInput

Whether the binding should consume the input or allow it to pass to another component

◆ bExecuteWhenPaused

uint8 FInputBinding::bExecuteWhenPaused

Whether the binding should execute while paused


The documentation for this struct was generated from the following file: