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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InputComponent.h>
Inheritance diagram for FInputGestureUnifiedDelegate:Public Member Functions | |
| void | Execute (const float Value) const |
Public Member Functions inherited from TInputUnifiedDelegate< FInputGestureHandlerSignature, FInputGestureHandlerDynamicSignature > | |
| TInputUnifiedDelegate () | |
| TInputUnifiedDelegate (FInputGestureHandlerSignature D) | |
| TInputUnifiedDelegate (FInputGestureHandlerDynamicSignature D) | |
| bool | IsBound () const |
| bool | IsBoundToObject (void const *Object) const |
| void | BindDelegate (UserClass *Object, typename DelegateType::template TMethodPtr< UserClass > Func) |
| void | BindDelegate (UObject *Object, const FName FuncName) |
| FInputGestureHandlerSignature & | GetDelegateForManualSet () |
| void | Unbind () |
| const FInputGestureHandlerSignature & | GetDelegate () const |
| const FInputGestureHandlerDynamicSignature & | GetDynamicDelegate () const |
Additional Inherited Members | |
Protected Attributes inherited from TInputUnifiedDelegate< FInputGestureHandlerSignature, FInputGestureHandlerDynamicSignature > | |
| TSharedPtr< FInputGestureHandlerSignature > | FuncDelegate |
| TSharedPtr< FInputGestureHandlerDynamicSignature > | FuncDynDelegate |
Static Protected Attributes inherited from TInputUnifiedDelegate< FInputGestureHandlerSignature, FInputGestureHandlerDynamicSignature > | |
| static const FInputGestureHandlerSignature | UnboundDelegate |
| static const FInputGestureHandlerDynamicSignature | UnboundDynamicDelegate |
Unified delegate specialization for gestureevents.
Execute function for the gesture unified delegate.