UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInputGestureUnifiedDelegate Struct Reference

#include <InputComponent.h>

+ Inheritance diagram for FInputGestureUnifiedDelegate:

Public Member Functions

void Execute (const float Value) const
 
- Public Member Functions inherited from TInputUnifiedDelegate< FInputGestureHandlerSignature, FInputGestureHandlerDynamicSignature >
 TInputUnifiedDelegate ()
 
 TInputUnifiedDelegate (FInputGestureHandlerSignature D)
 
 TInputUnifiedDelegate (FInputGestureHandlerDynamicSignature D)
 
bool IsBound () const
 
bool IsBoundToObject (void const *Object) const
 
void BindDelegate (UserClass *Object, typename DelegateType::template TMethodPtr< UserClass > Func)
 
void BindDelegate (UObject *Object, const FName FuncName)
 
FInputGestureHandlerSignatureGetDelegateForManualSet ()
 
void Unbind ()
 
const FInputGestureHandlerSignatureGetDelegate () const
 
const FInputGestureHandlerDynamicSignatureGetDynamicDelegate () const
 

Additional Inherited Members

- Protected Attributes inherited from TInputUnifiedDelegate< FInputGestureHandlerSignature, FInputGestureHandlerDynamicSignature >
TSharedPtr< FInputGestureHandlerSignatureFuncDelegate
 
TSharedPtr< FInputGestureHandlerDynamicSignatureFuncDynDelegate
 
- Static Protected Attributes inherited from TInputUnifiedDelegate< FInputGestureHandlerSignature, FInputGestureHandlerDynamicSignature >
static const FInputGestureHandlerSignature UnboundDelegate
 
static const FInputGestureHandlerDynamicSignature UnboundDynamicDelegate
 

Detailed Description

Unified delegate specialization for gestureevents.

Member Function Documentation

◆ Execute()

void FInputGestureUnifiedDelegate::Execute ( const float  Value) const
inline

Execute function for the gesture unified delegate.


The documentation for this struct was generated from the following file: