#include <InputCoreTypes.h>
◆ Get()
Returns the instance of the input key manager
◆ GetCodesFromKey()
| void FInputKeyManager::GetCodesFromKey |
( |
const FKey |
Key, |
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const uint32 *& |
KeyCode, |
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const uint32 *& |
CharCode |
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) |
| const |
◆ GetKeyFromCodes()
| FKey FInputKeyManager::GetKeyFromCodes |
( |
const uint32 |
KeyCode, |
|
|
const uint32 |
CharCode |
|
) |
| const |
Retrieves the key mapped to the specified character code.
- Parameters
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| KeyCode | The key code to get the name for. |
Retrieves the key mapped to the specified key or character code.
- Parameters
-
| KeyCode | the key code to get the name for |
◆ InitKeyMappings()
| void FInputKeyManager::InitKeyMappings |
( |
| ) |
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The documentation for this struct was generated from the following files: