UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInputKeyManager Struct Reference

#include <InputCoreTypes.h>

Public Member Functions

INPUTCORE_API void GetCodesFromKey (const FKey Key, const uint32 *&KeyCode, const uint32 *&CharCode) const
 
INPUTCORE_API FKey GetKeyFromCodes (const uint32 KeyCode, const uint32 CharCode) const
 
INPUTCORE_API void InitKeyMappings ()
 

Static Public Member Functions

static INPUTCORE_API FInputKeyManagerGet ()
 

Member Function Documentation

◆ Get()

FInputKeyManager & FInputKeyManager::Get ( )
static

Returns the instance of the input key manager

◆ GetCodesFromKey()

void FInputKeyManager::GetCodesFromKey ( const FKey  Key,
const uint32 *&  KeyCode,
const uint32 *&  CharCode 
) const

◆ GetKeyFromCodes()

FKey FInputKeyManager::GetKeyFromCodes ( const uint32  KeyCode,
const uint32  CharCode 
) const

Retrieves the key mapped to the specified character code.

Parameters
KeyCodeThe key code to get the name for.

Retrieves the key mapped to the specified key or character code.

Parameters
KeyCodethe key code to get the name for

◆ InitKeyMappings()

void FInputKeyManager::InitKeyMappings ( )

The documentation for this struct was generated from the following files: