UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInstallBundleSourceUpdateBundleInfo Struct Reference

#include <InstallBundleTypes.h>

+ Inheritance diagram for FInstallBundleSourceUpdateBundleInfo:

Public Attributes

FName BundleName
 
FString BundleNameString
 
EInstallBundlePriority Priority = EInstallBundlePriority::Low
 
uint64 FullInstallSize = 0
 
uint64 InstallOverheadSize = 0
 
FDateTime LastAccessTime = FDateTime::MinValue()
 
EInstallBundleInstallState BundleContentState = EInstallBundleInstallState::NotInstalled
 
bool bIsCached = false
 
bool bContainsIoStoreOnDemandToc = false
 

Member Data Documentation

◆ bContainsIoStoreOnDemandToc

bool FInstallBundleSourceUpdateBundleInfo::bContainsIoStoreOnDemandToc = false

◆ bIsCached

bool FInstallBundleSourceUpdateBundleInfo::bIsCached = false

◆ BundleContentState

EInstallBundleInstallState FInstallBundleSourceUpdateBundleInfo::BundleContentState = EInstallBundleInstallState::NotInstalled

◆ BundleName

FName FInstallBundleSourceUpdateBundleInfo::BundleName

◆ BundleNameString

FString FInstallBundleSourceUpdateBundleInfo::BundleNameString

◆ FullInstallSize

uint64 FInstallBundleSourceUpdateBundleInfo::FullInstallSize = 0

◆ InstallOverheadSize

uint64 FInstallBundleSourceUpdateBundleInfo::InstallOverheadSize = 0

◆ LastAccessTime

FDateTime FInstallBundleSourceUpdateBundleInfo::LastAccessTime = FDateTime::MinValue()

◆ Priority

EInstallBundlePriority FInstallBundleSourceUpdateBundleInfo::Priority = EInstallBundlePriority::Low

The documentation for this struct was generated from the following file: