UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInstancedStaticMeshLightMapInstanceData Struct Reference

#include <InstancedStaticMeshComponent.h>

Public Attributes

FTransform Transform
 
TArray< FGuidMapBuildDataIds
 

Detailed Description

Used to store lightmap data during RerunConstructionScripts

Member Data Documentation

◆ MapBuildDataIds

TArray<FGuid> FInstancedStaticMeshLightMapInstanceData::MapBuildDataIds

guid from LODData

◆ Transform

FTransform FInstancedStaticMeshLightMapInstanceData::Transform

Transform of component


The documentation for this struct was generated from the following file: