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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <InstancedStaticMeshComponent.h>
Public Attributes | |
| FTransform | Transform |
| TArray< FGuid > | MapBuildDataIds |
Used to store lightmap data during RerunConstructionScripts
| FTransform FInstancedStaticMeshLightMapInstanceData::Transform |
Transform of component