UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FIoDispatcherBackendContext Struct Reference

#include <IoDispatcherBackend.h>

Public Attributes

FWakeUpIoDispatcherThreadDelegate WakeUpDispatcherThreadDelegate
 
FIoSignatureErrorDelegate SignatureErrorDelegate
 
bool bIsMultiThreaded
 

Detailed Description

Context object used for signalling the I/O dispatcher.

Member Data Documentation

◆ bIsMultiThreaded

bool FIoDispatcherBackendContext::bIsMultiThreaded

Whether the I/O dispatcher is running in a separate thread.

◆ SignatureErrorDelegate

FIoSignatureErrorDelegate FIoDispatcherBackendContext::SignatureErrorDelegate

Callback for signalling corrupted chunks.

◆ WakeUpDispatcherThreadDelegate

FWakeUpIoDispatcherThreadDelegate FIoDispatcherBackendContext::WakeUpDispatcherThreadDelegate

Callback for signalling completed I/O requests.


The documentation for this struct was generated from the following file: