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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <IoDispatcherBackend.h>
Public Attributes | |
| FWakeUpIoDispatcherThreadDelegate | WakeUpDispatcherThreadDelegate |
| FIoSignatureErrorDelegate | SignatureErrorDelegate |
| bool | bIsMultiThreaded |
Context object used for signalling the I/O dispatcher.
| bool FIoDispatcherBackendContext::bIsMultiThreaded |
Whether the I/O dispatcher is running in a separate thread.
| FIoSignatureErrorDelegate FIoDispatcherBackendContext::SignatureErrorDelegate |
Callback for signalling corrupted chunks.
| FWakeUpIoDispatcherThreadDelegate FIoDispatcherBackendContext::WakeUpDispatcherThreadDelegate |
Callback for signalling completed I/O requests.