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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ShaderCodeArchive.h>
Public Attributes | |
| uint32 | ShaderIndicesOffset = 0u |
| uint32 | NumShaders = 0u |
Friends | |
| FArchive & | operator<< (FArchive &Ar, FIoStoreShaderMapEntry &Ref) |
Descriptor of a shader map. This concept exists in run time, so this class describes the information stored in the library for a particular FShaderMap
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friend |
| uint32 FIoStoreShaderMapEntry::NumShaders = 0u |
Number of shaders in this shader map.
| uint32 FIoStoreShaderMapEntry::ShaderIndicesOffset = 0u |
Offset to an the first shader index referenced by this shader map in the array of shader indices.