UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FIoStoreShaderMapEntry Struct Reference

#include <ShaderCodeArchive.h>

Public Attributes

uint32 ShaderIndicesOffset = 0u
 
uint32 NumShaders = 0u
 

Friends

FArchiveoperator<< (FArchive &Ar, FIoStoreShaderMapEntry &Ref)
 

Detailed Description

Descriptor of a shader map. This concept exists in run time, so this class describes the information stored in the library for a particular FShaderMap

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FIoStoreShaderMapEntry Ref 
)
friend

Member Data Documentation

◆ NumShaders

uint32 FIoStoreShaderMapEntry::NumShaders = 0u

Number of shaders in this shader map.

◆ ShaderIndicesOffset

uint32 FIoStoreShaderMapEntry::ShaderIndicesOffset = 0u

Offset to an the first shader index referenced by this shader map in the array of shader indices.


The documentation for this struct was generated from the following file: