UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FKSkinnedTriangleMeshElem Member List

This is the complete list of members for FKSkinnedTriangleMeshElem, including all inherited members.

CalcAABB(const FTransform &BoneTM, const FVector &Scale3D) constFKSkinnedTriangleMeshElem
FKShapeElem::CloneElem(const FKShapeElem &Other)FKShapeEleminlineprotected
DrawElemSolid(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, const float Scale, const FMaterialRenderProxy *MaterialRenderProxy) const overrideFKSkinnedTriangleMeshElemvirtual
FKShapeElem::DrawElemSolid(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, const float Scale, const class FMaterialRenderProxy *MaterialRenderProxy) constFKShapeEleminlinevirtual
DrawElemWire(class FPrimitiveDrawInterface *PDI, const FTransform &ElemTM, const float Scale, const FColor Color) const overrideFKSkinnedTriangleMeshElemvirtual
FKShapeElem()FKShapeEleminline
FKShapeElem(EAggCollisionShape::Type InShapeType)FKShapeEleminline
FKShapeElem(const FKShapeElem &Copy)FKShapeEleminline
FKSkinnedTriangleMeshElem()FKSkinnedTriangleMeshEleminline
FKSkinnedTriangleMeshElem(const FKSkinnedTriangleMeshElem &Other)FKSkinnedTriangleMeshEleminline
GetCollisionEnabled() constFKShapeEleminline
GetContributeToMass() constFKShapeEleminline
GetElemSolid(const FTransform &ElemTM, const FVector &Scale3D, const FMaterialRenderProxy *MaterialRenderProxy, int32 ViewIndex, class FMeshElementCollector &Collector) constFKSkinnedTriangleMeshElem
GetName() constFKShapeEleminline
GetShapeCheck()FKShapeEleminline
GetShapeType() constFKShapeEleminline
GetSkinnedTriangleMesh() constFKSkinnedTriangleMeshElem
GetTransform() const override finalFKSkinnedTriangleMeshEleminlinevirtual
GetUserData() constFKShapeEleminline
operator=(const FKSkinnedTriangleMeshElem &Other)FKSkinnedTriangleMeshEleminline
FKShapeElem::operator=(const FKShapeElem &Other)FKShapeEleminline
RestOffsetFKShapeElem
Serialize(FArchive &Ar)FKSkinnedTriangleMeshElem
SetCollisionEnabled(ECollisionEnabled::Type InCollisionEnabled)FKShapeEleminline
SetContributeToMass(bool bInContributeToMass)FKShapeEleminline
SetName(const FName &InName)FKShapeEleminline
SetSkinnedTriangleMesh(TRefCountPtr< Chaos::FSkinnedTriangleMesh > &&InSkinnedTriangleMesh)FKSkinnedTriangleMeshElem
StaticShapeTypeFKShapeElemstatic
~FKShapeElem()FKShapeElemvirtual