#include <LandscapeComponent.h>
◆ SelectionType
| Enumerator |
|---|
| ST_NONE | |
| ST_COMPONENT | |
| ST_REGION | |
◆ FLandscapeEditToolRenderData()
| FLandscapeEditToolRenderData::FLandscapeEditToolRenderData |
( |
| ) |
|
|
inline |
◆ DataTexture
◆ DebugChannelB
| int32 FLandscapeEditToolRenderData::DebugChannelB |
◆ DebugChannelG
| int32 FLandscapeEditToolRenderData::DebugChannelG |
◆ DebugChannelR
| int32 FLandscapeEditToolRenderData::DebugChannelR |
◆ DirtyTexture
◆ GizmoMaterial
◆ LayerContributionTexture
◆ SelectedType
| int32 FLandscapeEditToolRenderData::SelectedType |
◆ ToolMaterial
The documentation for this struct was generated from the following file: