UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLensImperfectionSettings Struct Reference

#include <Scene.h>

Public Member Functions

 FLensImperfectionSettings ()
 
ENGINE_API void ExportToPostProcessSettings (FPostProcessSettings *OutPostProcessSettings) const
 

Public Attributes

TObjectPtr< class UTextureDirtMask
 
float DirtMaskIntensity
 
FLinearColor DirtMaskTint
 

Constructor & Destructor Documentation

◆ FLensImperfectionSettings()

FLensImperfectionSettings::FLensImperfectionSettings ( )
inline

Member Function Documentation

◆ ExportToPostProcessSettings()

void FLensImperfectionSettings::ExportToPostProcessSettings ( FPostProcessSettings OutPostProcessSettings) const

Member Data Documentation

◆ DirtMask

TObjectPtr<class UTexture> FLensImperfectionSettings::DirtMask

Texture that defines the dirt on the camera lens where the light of very bright objects is scattered.

◆ DirtMaskIntensity

float FLensImperfectionSettings::DirtMaskIntensity

BloomDirtMask intensity

◆ DirtMaskTint

FLinearColor FLensImperfectionSettings::DirtMaskTint

BloomDirtMask tint color


The documentation for this struct was generated from the following files: