UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FLevelNameAndTime Struct Reference

#include <ReplayTypes.h>

Public Member Functions

 FLevelNameAndTime ()
 
 FLevelNameAndTime (const FString &InLevelName, uint32 InLevelChangeTimeInMS)
 
void CountBytes (FArchive &Ar) const
 

Public Attributes

FString LevelName
 
uint32 LevelChangeTimeInMS
 

Friends

FArchiveoperator<< (FArchive &Ar, FLevelNameAndTime &LevelNameAndTime)
 

Constructor & Destructor Documentation

◆ FLevelNameAndTime() [1/2]

FLevelNameAndTime::FLevelNameAndTime ( )
inline

◆ FLevelNameAndTime() [2/2]

FLevelNameAndTime::FLevelNameAndTime ( const FString &  InLevelName,
uint32  InLevelChangeTimeInMS 
)
inline

Member Function Documentation

◆ CountBytes()

void FLevelNameAndTime::CountBytes ( FArchive Ar) const
inline

Friends And Related Symbol Documentation

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FLevelNameAndTime LevelNameAndTime 
)
friend

Member Data Documentation

◆ LevelChangeTimeInMS

uint32 FLevelNameAndTime::LevelChangeTimeInMS

◆ LevelName

FString FLevelNameAndTime::LevelName

The documentation for this struct was generated from the following file: