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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Engine.h>
Public Member Functions | |
| FLevelStreamingStatus (FName InPackageName, bool bInShouldBeLoaded, bool bInShouldBeVisible, int32 InLODIndex) | |
| FLevelStreamingStatus () | |
Public Attributes | |
| FName | PackageName |
| uint32 | bShouldBeLoaded:1 |
| uint32 | bShouldBeVisible:1 |
| uint32 | LODIndex |
level streaming updates that should be applied immediately after committing the map change
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inline |
Constructors
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inline |
| uint32 FLevelStreamingStatus::bShouldBeLoaded |
| uint32 FLevelStreamingStatus::bShouldBeVisible |
| uint32 FLevelStreamingStatus::LODIndex |
| FName FLevelStreamingStatus::PackageName |