#include <AnimSubsystem_SharedLinkedAnimLayers.h>
◆ FLinkedAnimLayerInstanceData() [1/2]
| FLinkedAnimLayerInstanceData::FLinkedAnimLayerInstanceData |
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inline |
◆ FLinkedAnimLayerInstanceData() [2/2]
| FLinkedAnimLayerInstanceData::FLinkedAnimLayerInstanceData |
( |
UAnimInstance * |
AnimInstance, |
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bool |
bInIsPersistent |
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) |
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inline |
◆ AddLinkedFunction()
◆ GetLinkedFunctions()
◆ IsPersistent()
| bool FLinkedAnimLayerInstanceData::IsPersistent |
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| ) |
const |
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inline |
◆ RemoveLinkedFunction()
| void FLinkedAnimLayerInstanceData::RemoveLinkedFunction |
( |
FName |
Function | ) |
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◆ SetPersistence()
| void FLinkedAnimLayerInstanceData::SetPersistence |
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bool |
bInIsPersistent | ) |
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inline |
◆ Instance
The documentation for this struct was generated from the following files: