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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LiveLinkFrameInterpolationProcessor.h>
Information about the interpolation that was done Used to give some cues to the caller about what's happened
Whether interpolation point was above our newest sample
Whether sampling was done below our oldest sample
| float FLiveLinkInterpolationInfo::ExpectedEvaluationDistanceFromNewestSeconds |
Distance in seconds between expected evaluation time and newest sample
| float FLiveLinkInterpolationInfo::ExpectedEvaluationDistanceFromOldestSeconds |
Distance in seconds between expected evaluation time and oldest sample
| int32 FLiveLinkInterpolationInfo::FrameIndexA = INDEX_NONE |
Frame indices interpolated between
| int32 FLiveLinkInterpolationInfo::FrameIndexB = INDEX_NONE |