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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MoviePlayer.h>
Public Member Functions | |
| FLoadingScreenAttributes () | |
| MOVIEPLAYER_API bool | IsValid () const |
Static Public Member Functions | |
| static MOVIEPLAYER_API TSharedRef< class SWidget > | NewTestLoadingScreenWidget () |
Struct of all the attributes a loading screen will have.
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inline |
| bool FLoadingScreenAttributes::IsValid | ( | ) | const |
True if there is either a standalone widget or any movie paths or both.
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static |
Creates a simple test loading screen widget.
| bool FLoadingScreenAttributes::bAllowEngineTick |
If true, this will call the engine tick while the game thread is stalled waiting for a loading movie to finish. This only works for post-startup load screens and is potentially unsafe
| bool FLoadingScreenAttributes::bAllowInEarlyStartup |
If true loading screens here cannot have any uobjects of any kind or use any engine features at all. This will start the movies very early as a result on platforms that support it
| bool FLoadingScreenAttributes::bAutoCompleteWhenLoadingCompletes |
If true, the loading screen will disappear as soon as all movies are played and loading is done.
| bool FLoadingScreenAttributes::bMoviesAreSkippable |
If true, movies can be skipped by clicking the loading screen as long as loading is done.
| bool FLoadingScreenAttributes::bWaitForManualStop |
If true, movie playback continues until Stop is called.
| float FLoadingScreenAttributes::MinimumLoadingScreenDisplayTime |
The minimum time that a loading screen should be opened for.
| TArray<FString> FLoadingScreenAttributes::MoviePaths |
The movie paths local to the game's Content/Movies/ directory we will play.
| TEnumAsByte<EMoviePlaybackType> FLoadingScreenAttributes::PlaybackType |
Should we just play back, loop, etc. NOTE: if the playback type is MT_LoopLast, then bAutoCompleteWhenLoadingCompletes will be togged on when the last movie is hit
| TSharedPtr<class SWidget> FLoadingScreenAttributes::WidgetLoadingScreen |
The widget to be displayed on top of the movie or simply standalone if there is no movie.