UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMappedTextureBuffer Struct Reference

#include <SlateRenderer.h>

Public Member Functions

 FMappedTextureBuffer ()
 
bool IsValid () const
 
void Reset ()
 

Public Attributes

voidData
 
int32 Width
 
int32 Height
 

Constructor & Destructor Documentation

◆ FMappedTextureBuffer()

FMappedTextureBuffer::FMappedTextureBuffer ( )
inline

Member Function Documentation

◆ IsValid()

bool FMappedTextureBuffer::IsValid ( ) const
inline

◆ Reset()

void FMappedTextureBuffer::Reset ( )
inline

Member Data Documentation

◆ Data

void* FMappedTextureBuffer::Data

◆ Height

int32 FMappedTextureBuffer::Height

◆ Width

int32 FMappedTextureBuffer::Width

The documentation for this struct was generated from the following file: