UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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FMarkActorIsBeingDestroyed Struct Reference
#include <
Actor.h
>
Detailed Description
Internal
struct used by level code to mark actors as destroyed
The documentation for this struct was generated from the following file:
Engine/Source/Runtime/Engine/Classes/GameFramework/
Actor.h
FMarkActorIsBeingDestroyed
Generated by
1.9.8