UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMassArchetypeHandle Struct Referencefinal

#include <MassArchetypeTypes.h>

Public Member Functions

 FMassArchetypeHandle ()=default
 
bool IsValid () const
 
bool operator== (const FMassArchetypeHandle &Other) const
 
bool operator!= (const FMassArchetypeHandle &Other) const
 
void Reset ()
 

Friends

MASSENTITY_API friend uint32 GetTypeHash (const FMassArchetypeHandle &Instance)
 

Detailed Description

An opaque handle to an archetype

Constructor & Destructor Documentation

◆ FMassArchetypeHandle()

FMassArchetypeHandle::FMassArchetypeHandle ( )
default

Member Function Documentation

◆ IsValid()

bool FMassArchetypeHandle::IsValid ( ) const
inline

◆ operator!=()

bool FMassArchetypeHandle::operator!= ( const FMassArchetypeHandle Other) const
inline

◆ operator==()

bool FMassArchetypeHandle::operator== ( const FMassArchetypeHandle Other) const
inline

◆ Reset()

void FMassArchetypeHandle::Reset ( )
inline

Friends And Related Symbol Documentation

◆ GetTypeHash

MASSENTITY_API friend uint32 GetTypeHash ( const FMassArchetypeHandle Instance)
friend

The documentation for this struct was generated from the following file: