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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MassEntityManagerStorage.h>
Public Attributes | |
| uint32 | MaxEntityCount = 1 << 30 |
| uint32 | MaxEntitiesPerPage = 1 << 16 |
Initialization parameters to configure MassEntityManager to concurrently reserve entities Only supported in editor builds.
Expected static memory requirement for array of Page pointers can be computed: MaxPages = MaxEntityCount / MaxEntitiesPerPage MemorySize = MaxPages * sizeof(Page**)
For default values, expectation is 128kB
| uint32 FMassEntityManager_InitParams_Concurrent::MaxEntitiesPerPage = 1 << 16 |
Number of entities per chunk Must be multiple of 2
| uint32 FMassEntityManager_InitParams_Concurrent::MaxEntityCount = 1 << 30 |
Maximum supported entities by the MassEntityManager Must be multiple of 2