UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMassEntityManager_InitParams_Concurrent Struct Reference

#include <MassEntityManagerStorage.h>

Public Attributes

uint32 MaxEntityCount = 1 << 30
 
uint32 MaxEntitiesPerPage = 1 << 16
 

Detailed Description

Initialization parameters to configure MassEntityManager to concurrently reserve entities Only supported in editor builds.

Expected static memory requirement for array of Page pointers can be computed: MaxPages = MaxEntityCount / MaxEntitiesPerPage MemorySize = MaxPages * sizeof(Page**)

For default values, expectation is 128kB

Member Data Documentation

◆ MaxEntitiesPerPage

uint32 FMassEntityManager_InitParams_Concurrent::MaxEntitiesPerPage = 1 << 16

Number of entities per chunk Must be multiple of 2

◆ MaxEntityCount

uint32 FMassEntityManager_InitParams_Concurrent::MaxEntityCount = 1 << 30

Maximum supported entities by the MassEntityManager Must be multiple of 2


The documentation for this struct was generated from the following file: