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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MassEntityTypes.h>
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| FMassGenericPayloadViewSlice ()=default | |
| FMassGenericPayloadViewSlice (const FMassGenericPayloadView &InSource, const int32 InStartIndex, const int32 InCount) | |
| FStructArrayView | operator[] (const int32 Index) const |
| int32 | Num () const |
| bool | IsEmpty () const |
Used to indicate a specific slice of a preexisting FMassGenericPayloadView, it's essentially an access pattern Note: accessing content generates copies of FStructArrayViews stored (still cheap, those are just views).
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