#include <MassEntityRelations.h>
◆ FMassRelationRoleInstanceHandle()
| FMassRelationRoleInstanceHandle::FMassRelationRoleInstanceHandle |
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default |
◆ Create()
◆ DebugGetDescription()
| FString FMassRelationRoleInstanceHandle::DebugGetDescription |
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const |
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inline |
◆ GetRelationEntityHandle()
◆ GetRelationEntityIndex()
| int32 FMassRelationRoleInstanceHandle::GetRelationEntityIndex |
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const |
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inline |
◆ GetRole()
◆ GetRoleEntityHandle()
◆ GetRoleEntityIndex()
| int32 FMassRelationRoleInstanceHandle::GetRoleEntityIndex |
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const |
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inline |
◆ IsValid()
| bool FMassRelationRoleInstanceHandle::IsValid |
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const |
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delete |
We're unable to tell if a given relation instance handle is valid just by looking at a handle. Only the RelationManager can answer this question. Use IsSet as first filter
◆ operator==()
◆ LexToString
◆ EntityIndexBits
◆ EntityIndexMask
| constexpr int32 FMassRelationRoleInstanceHandle::EntityIndexMask = (1 << 30) - 1 |
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staticconstexpr |
◆ TypeMask
The documentation for this struct was generated from the following files: