![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MaterialCacheStack.h>
Public Attributes | |
| TArray< FMaterialCacheStackEntry, TInlineAllocator< 8u > > | Stack |
| TArray<FMaterialCacheStackEntry, TInlineAllocator<8u> > FMaterialCacheStack::Stack |
All material stacks to be composited, respects the given order