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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SlateRHIResourceManager.h>
Public Member Functions | |
| FMaterialKey (const UMaterialInterface *InMaterial, const FVector2f InImageSize, int32 InMaskKey) | |
Public Attributes | |
| FObjectKey | Material |
| const FVector2f | ImageSize |
| int32 | MaskKey |
Friends | |
| bool | operator== (const FMaterialKey &Lhs, const FMaterialKey &Rhs) |
| uint32 | GetTypeHash (const FMaterialKey &Key) |
Lookup key for materials. Sometimes the same material is used with different masks so there must be unique resource per material/mask combination
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inline |
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friend |
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friend |
| const FVector2f FMaterialKey::ImageSize |
| int32 FMaterialKey::MaskKey |
| FObjectKey FMaterialKey::Material |