UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMaterialLayersFunctionsID Struct Reference

#include <MaterialLayersFunctions.h>

Public Attributes

TArray< FGuidLayerIDs
 
TArray< FGuidBlendIDs
 
TArray< boolLayerStates
 

Detailed Description

Serializable ID structure for FMaterialLayersFunctions which allows us to deterministically recompile shaders

Member Data Documentation

◆ BlendIDs

TArray<FGuid> FMaterialLayersFunctionsID::BlendIDs

◆ LayerIDs

TArray<FGuid> FMaterialLayersFunctionsID::LayerIDs

◆ LayerStates

TArray<bool> FMaterialLayersFunctionsID::LayerStates

The documentation for this struct was generated from the following file: