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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialLayersFunctions.h>
Public Attributes | |
| TArray< FGuid > | LayerIDs |
| TArray< FGuid > | BlendIDs |
| TArray< bool > | LayerStates |
Serializable ID structure for FMaterialLayersFunctions which allows us to deterministically recompile shaders