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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialShared.h>
Public Types | |
| enum | Type { ReregisterComponents = 0x1 , SyncWithRenderingThread = 0x2 , RecreateRenderStates = 0x4 , Default = RecreateRenderStates | SyncWithRenderingThread } |
Options controlling what is done before/after the material is updated.