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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AsyncLoadingThread.h>
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| static void | Init () |
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| static int32 | Value = 8192 |
Holds the maximum package summary size that can be set via ini files This is used for the initial precache and should be large enough to hold the actual Sum.TotalHeaderSize
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