#include <MegaLightsViewState.h>
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| TRefCountPtr< IPooledRenderTarget > | DiffuseLightingHistory |
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| TRefCountPtr< IPooledRenderTarget > | SpecularLightingHistory |
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| TRefCountPtr< IPooledRenderTarget > | LightingMomentsHistory |
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| TRefCountPtr< IPooledRenderTarget > | NumFramesAccumulatedHistory |
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| TRefCountPtr< FRDGPooledBuffer > | VisibleLightHashHistory |
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| TRefCountPtr< FRDGPooledBuffer > | VisibleLightMaskHashHistory |
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| TRefCountPtr< FRDGPooledBuffer > | VolumeVisibleLightHashHistory |
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| TRefCountPtr< FRDGPooledBuffer > | TranslucencyVolume0VisibleLightHashHistory |
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| TRefCountPtr< FRDGPooledBuffer > | TranslucencyVolume1VisibleLightHashHistory |
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| TRefCountPtr< IPooledRenderTarget > | SceneDepthHistory |
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| TRefCountPtr< IPooledRenderTarget > | SceneNormalHistory |
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| FVector4f | HistoryScreenPositionScaleBias = FVector4f(1.0f, 1.0f, 0.0f, 0.0f) |
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| FVector4f | HistoryUVMinMax = FVector4f(0.0f, 0.0f, 0.0f, 0.0f) |
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| FVector4f | HistoryGatherUVMinMax = FVector4f(0.0f, 0.0f, 0.0f, 0.0f) |
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| FVector4f | HistoryBufferSizeAndInvSize = FVector4f(0.0f, 0.0f, 0.0f, 0.0f) |
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| FIntPoint | HistoryVisibleLightHashViewMinInTiles = 0 |
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| FIntPoint | HistoryVisibleLightHashViewSizeInTiles = 0 |
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| FIntVector | HistoryVolumeVisibleLightHashViewSizeInTiles = FIntVector::ZeroValue |
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| FIntVector | HistoryTranslucencyVolumeVisibleLightHashSizeInTiles = FIntVector::ZeroValue |
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◆ GetGPUSizeBytes()
| uint64 FMegaLightsViewState::FResources::GetGPUSizeBytes |
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bool |
bLogSizes | ) |
const |
◆ SafeRelease()
| void FMegaLightsViewState::FResources::SafeRelease |
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| ) |
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inline |
◆ DiffuseLightingHistory
◆ HistoryBufferSizeAndInvSize
| FVector4f FMegaLightsViewState::FResources::HistoryBufferSizeAndInvSize = FVector4f(0.0f, 0.0f, 0.0f, 0.0f) |
◆ HistoryGatherUVMinMax
| FVector4f FMegaLightsViewState::FResources::HistoryGatherUVMinMax = FVector4f(0.0f, 0.0f, 0.0f, 0.0f) |
◆ HistoryScreenPositionScaleBias
| FVector4f FMegaLightsViewState::FResources::HistoryScreenPositionScaleBias = FVector4f(1.0f, 1.0f, 0.0f, 0.0f) |
◆ HistoryTranslucencyVolumeVisibleLightHashSizeInTiles
◆ HistoryUVMinMax
| FVector4f FMegaLightsViewState::FResources::HistoryUVMinMax = FVector4f(0.0f, 0.0f, 0.0f, 0.0f) |
◆ HistoryVisibleLightHashViewMinInTiles
| FIntPoint FMegaLightsViewState::FResources::HistoryVisibleLightHashViewMinInTiles = 0 |
◆ HistoryVisibleLightHashViewSizeInTiles
| FIntPoint FMegaLightsViewState::FResources::HistoryVisibleLightHashViewSizeInTiles = 0 |
◆ HistoryVolumeVisibleLightHashViewSizeInTiles
◆ LightingMomentsHistory
◆ NumFramesAccumulatedHistory
◆ SceneDepthHistory
◆ SceneNormalHistory
◆ SpecularLightingHistory
◆ TranslucencyVolume0VisibleLightHashHistory
◆ TranslucencyVolume1VisibleLightHashHistory
◆ VisibleLightHashHistory
◆ VisibleLightMaskHashHistory
◆ VolumeVisibleLightHashHistory
The documentation for this struct was generated from the following files: