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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SceneManagement.h>
Public Member Functions | |
| ENGINE_API | FMeshBatchAndRelevance (const FMeshBatch &InMesh, const FPrimitiveSceneProxy *InPrimitiveSceneProxy, ERHIFeatureLevel::Type FeatureLevel) |
| bool | GetHasOpaqueMaterial () const |
| bool | GetHasMaskedMaterial () const |
| bool | GetHasOpaqueOrMaskedMaterial () const |
| bool | GetRenderInMainPass () const |
Public Attributes | |
| const FMeshBatch * | Mesh |
| const FPrimitiveSceneProxy * | PrimitiveSceneProxy |
A reference to a mesh batch that is added to the collector, together with some cached relevance flags.
| FMeshBatchAndRelevance::FMeshBatchAndRelevance | ( | const FMeshBatch & | InMesh, |
| const FPrimitiveSceneProxy * | InPrimitiveSceneProxy, | ||
| ERHIFeatureLevel::Type | FeatureLevel | ||
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| const FMeshBatch* FMeshBatchAndRelevance::Mesh |
| const FPrimitiveSceneProxy* FMeshBatchAndRelevance::PrimitiveSceneProxy |
The render info for the primitive which created this mesh, required.