UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FMeshBuildVertexData Struct Reference

#include <Components.h>

Public Member Functions

void Empty (int32 Slack=0, int32 NumTexCoords=0, int32 NumBoneInfluences=0)
 

Public Attributes

TArray< FVector3fPosition
 
TArray< FVector3fTangentX
 
TArray< FVector3fTangentY
 
TArray< FVector3fTangentZ
 
TArray< TArray< uint16 > > BoneIndices
 
TArray< TArray< uint16 > > BoneWeights
 
TArray< TArray< FVector2f >, TInlineAllocator< 1 > > UVs
 
TArray< FColorColor
 

Member Function Documentation

◆ Empty()

void FMeshBuildVertexData::Empty ( int32  Slack = 0,
int32  NumTexCoords = 0,
int32  NumBoneInfluences = 0 
)
inline

Member Data Documentation

◆ BoneIndices

TArray<TArray<uint16> > FMeshBuildVertexData::BoneIndices

◆ BoneWeights

TArray<TArray<uint16> > FMeshBuildVertexData::BoneWeights

◆ Color

TArray<FColor> FMeshBuildVertexData::Color

◆ Position

TArray<FVector3f> FMeshBuildVertexData::Position

◆ TangentX

TArray<FVector3f> FMeshBuildVertexData::TangentX

◆ TangentY

TArray<FVector3f> FMeshBuildVertexData::TangentY

◆ TangentZ

TArray<FVector3f> FMeshBuildVertexData::TangentZ

◆ UVs

TArray<TArray<FVector2f>, TInlineAllocator<1> > FMeshBuildVertexData::UVs

The documentation for this struct was generated from the following file: