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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NameTypes.h>
Public Member Functions | |
| FMinimalName () | |
| FMinimalName (EName N) | |
| FORCEINLINE | FMinimalName (const FName &Name) |
| FORCEINLINE bool | IsNone () const |
| FORCEINLINE bool | UEOpLessThan (FMinimalName Rhs) const |
| FORCEINLINE bool | UEOpEquals (FMinimalName Rhs) const |
Public Attributes | |
| friend | FName |
Friends | |
| FORCEINLINE uint32 | GetTypeHash (FMinimalName Name) |
The minimum amount of data required to reconstruct a name This is smaller than FName when WITH_CASE_PRESERVING_NAME is set, but you lose the case-preserving behavior. The size of this type is not portable across different platforms and configurations, as with FName itself.
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inline |
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inline |
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explicit |
| FORCEINLINE bool FMinimalName::IsNone | ( | ) | const |
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inline |
| FORCEINLINE bool FMinimalName::UEOpLessThan | ( | FMinimalName | Rhs | ) | const |
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friend |
| friend FMinimalName::FName |