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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MirrorDataTable.h>
Inheritance diagram for FMirrorTableRow:Public Member Functions | |
| FMirrorTableRow () | |
| ENGINE_API | FMirrorTableRow (const FMirrorTableRow &Other) |
| ENGINE_API FMirrorTableRow & | operator= (FMirrorTableRow const &Other) |
| ENGINE_API bool | operator== (FMirrorTableRow const &Other) const |
| ENGINE_API bool | operator!= (FMirrorTableRow const &Other) const |
| ENGINE_API bool | operator< (FMirrorTableRow const &Other) const |
Public Member Functions inherited from FTableRowBase | |
| FTableRowBase () | |
| virtual | ~FTableRowBase () |
| virtual void | OnPostDataImport (const UDataTable *InDataTable, const FName InRowName, TArray< FString > &OutCollectedImportProblems) |
| virtual void | OnDataTableChanged (const UDataTable *InDataTable, const FName InRowName) |
Public Attributes | |
| FName | Name |
| FName | MirroredName |
| TEnumAsByte< EMirrorRowType::Type > | MirrorEntryType |
Base Mirror Table containing all data required by the animation mirroring system.
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inline |
| FMirrorTableRow::FMirrorTableRow | ( | const FMirrorTableRow & | Other | ) |
| bool FMirrorTableRow::operator!= | ( | FMirrorTableRow const & | Other | ) | const |
| bool FMirrorTableRow::operator< | ( | FMirrorTableRow const & | Other | ) | const |
| FMirrorTableRow & FMirrorTableRow::operator= | ( | FMirrorTableRow const & | Other | ) |
| bool FMirrorTableRow::operator== | ( | FMirrorTableRow const & | Other | ) | const |
| FName FMirrorTableRow::MirroredName |
| TEnumAsByte<EMirrorRowType::Type> FMirrorTableRow::MirrorEntryType |
| FName FMirrorTableRow::Name |