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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LightShaftRendering.h>
Public Attributes | |
| FVector2D | Center = FVector2D::ZeroVector |
| FLinearColor | ColorMask = FLinearColor::Transparent |
| FLinearColor | ColorApply = FLinearColor::Transparent |
| float | BloomMaxBrightness = 100.0f |
| float FMobileLightShaftInfo::BloomMaxBrightness = 100.0f |
| FVector2D FMobileLightShaftInfo::Center = FVector2D::ZeroVector |
| FLinearColor FMobileLightShaftInfo::ColorApply = FLinearColor::Transparent |
| FLinearColor FMobileLightShaftInfo::ColorMask = FLinearColor::Transparent |